
#ifndef __WRITE_VERTEX_BUFFER_H__
#define __WRITE_VERTEX_BUFFER_H__

#include "M3GWriter.hpp"
#include <Windows.h>
#include "MQPlugin.hpp"



unsigned int writeVertexBuffer (m3g::M3GWriter* writer, MQObject mq_obj, 
								unsigned int positions_index    , float positions_scale    , float* positions_bias  ,
								unsigned int normals_index      , float normals_scale      , float* normals_bias    ,
								unsigned int colors_index       , float colors_scale       , float* colors_bias     ,
                                unsigned int tex_coords_index   , float tex_coords_scale   , float* tex_coords_bias);




#endif
